As reported by NME (opens in new tab)The Ready or Not tactical FPS was removed from the Steam store without notice on June 16, with the developers claiming it was a backend bug that will soon be resolved.
On Twitter, Void Interactive described the game as “temporarily MIA” and promised an update for players in the near future. Common fixed discussion (opens in new tab) on the game’s community page, a developer named Kaminsky stated that “there is an issue somewhere with the Steam backend and it has resulted in the game being pulled from the store for some reason, but Ready or Not is still on the platform”. Kaminsky then stated that the pinned thread and the game’s Discord would be updated when the store page is back online.
Attention officers! As you may have noticed, Ready or Not is temporarily MIA on the Steam Store Page. We are looking into this with Steam and will have an update for our players very soon!June 16, 2022
Despite this explanation, players on the thread, as well as the NME, speculated that Ready or Not was removed due to objectionable content recently added to the game. On June 12 – the anniversary of the 2016 Pulse nightclub shooting in Florida, in which 49 people were killed and 53 injured – Ready or Not was updated with a level set after a mass nightclub shooting. The nightclub in the game is called Prysm.
Late last year Void Interactive share with the editor team17 (opens in new tab) after promising on the game’s subreddit that it would include a “school shooting mission” (presumably where you stop instead of perpetuating one, but still); Void denied that this statement contributed to the split.
I think both concepts, especially the introduction of a nightclub level on the anniversary of the Pulse shooting, are in very bad taste, but there are plenty of games on Steam with objectionable content that remain untouched on the platform. There’s the indie gladiator game whose creator glides transphobic and anti-mask screeds in patch notes (opens in new tab)for example, or, of course, hairy hitler (opens in new tab). I’ve reached out to Valve and Void Interactive and will update this story if we get a response.