Diablo Immortal Apparently Earned Over $24 Million In Just Two Weeks

It’s fair to say that Diablo Immortal wasn’t well-received by all corners of the internet. The action RPGs microtransactions provoked a brutal reactionyour loot boxes prevented it from being released in Belgium and the Netherlandsand criticism of this free-to-play spin-off has raised quite a bit of concern about the next main Diablo game that Blizzard has had to I promise Diablo 4 will not be monetized the same.

None of this seems to have stopped Diablo Immortal from raising money. as seen by GameDev Reports (opens in new tab)Diablo Immortal earned $24.3 million in its first two weeks and was downloaded more than eight million times, according to data sourced from Appmagic (opens in new tab). And that’s not counting the PC version, which is currently in beta.

For comparison, Blizzard’s other big earner on mobile is Hearthstone, which took in just over $5 million last month.

About the game itself, Tyler Colp calls Diablo Immortal a game designed to explore your love for Diablosaying, “It’s built around the dopamine that comes from hitting demonic piñatas to loot, meticulously designed to give you a jolt of satisfaction every 30 seconds – and then when that’s not enough anymore, he charges for it. To Diablo Immortal and games like it, the fun parts of games are money extraction devices.”

Leave a Comment