The Mech Armada looked pretty tidy last year when first revealed (opens in new tab), but the 10 months since its debut in Early Access have been really kind to the game. It’s a tactics roguelite about its army of custom mechs facing off against an equally endless swarm of monstrosities. Its unique touch is that each mech is customized from a set of parts, transport, torso, and weapons.
So you can design hovering repair bots, or rolling melee berserkers, or ranged harassment bots. Perhaps the coolest part is that the mechs you design aren’t just customizable between fights: you can upgrade and transform mechs mid-combat while gathering energy from the battlefield. Tank not enough tank? Swap a weapon for a shield.
So you lead your fleet on the run, crushing kaiju hordes until you can’t anymore and earning permanent upgrades to the mechanical armada as a whole before your attack runs out and you start a new wave of destruction.
Mech Armada has around 90% positive ratings on Steam. Having spent some time with him this afternoon, I was quite delighted. What at first appears to be a fairly straightforward, tit-for-tat combat system turns out to be about optimizing how many hits you can take and avoiding conflict when it’s not to your advantage. As bigger, nastier enemies appear, you put on bigger, nastier weapons, building up a unique new set of fight-to-fight synergies.
You can find Mech Armada on Steam for $20 (opens in new tab)or 20% off ($16) until July 7th.